Add some gray hairs and this is me. |
So I will need some help. First off is artwork. Luckily I participated in the Liberated Pixel Cup, a competition run by OpenGameArt last year. So I know there is a bunch of good quality RPG artwork available there.
Pictured: me saving literally 100's of hours doodling |
Second, this new version will use node.js on the backend. While I have toyed with node, I am far from adept at using it. That is where Michael will come in. Michael is an all-around server and backend expert and has graciously offered to help out on the project. This will fill a big void in my skillset and already Michael has created a PaaS architecture for us to use. I know, I barely understand that sentence too.
Wait, then I attackclone the grit repo pushmerge? |
Next, this game needs a storyline (ie. a reason to be). I know from past experience that coming up with an interesting world and filling in all the necessary events and dialog is a massive undertaking. That is why I am really happy to welcome Sarah to the team. Sarah is a creative writing student and RPG aficionado. She has offered to spend some of her precious summer break helping craft a world for us.
Shown: some of Sarah's awesomeness |
This still leaves some holes in the team, but I feel we can make a really good start now. I will be making updates whenever I feel we have something cool to show which I hope will be once a week or so.
Here is to hope for the hopeless!
No comments:
Post a Comment